![]() It is our intent to work within this license in good faith. If you see any page that contains Open Game License v1.0a material and does not show this license statement, please contact an admin so that this license statement can be added. To distinguish it, these items will have this notice. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. Unlike typical spiders who prefer their prey still living, the blazing arachnid prefer to consume the charred remains of their victims.īack to Open Game Content → Creatures → CR 3 → Elemental Typeīack to Main Page → Publication List → Publishers → EN World → EN Publishing Section 15: Copyright Notice ( place problems on the discussion page).īlazing Spider from EN Publishing, © 2016, EN World Author Various Authors, based on original material by EN Publishing. These elemental spiders prefer to attack with their web first, entangling their opponent in the sticky flaming strands before they leap on their opponent and inject their victim with a venom that roasts their victim from the inside out. Peeking up from lava flows, their eight red eyes glow with lethal intelligence as they observe their prey waiting for the opportune moment to strike. The webbing can also be attacked and destroyed (AC 10 hp 10 vulnerability to cold damage immunity to fire, bludgeoning, poison, and psychic damage).īlazing arachnids are ambush predators, stalking their prey either on the Elemental Plane of Fire or near volcanoes and lava flows on the Material Plane. However, the webbing will cling to the target doing 5 (1d10) fire damage at the start of the target’s turn until it spends an action to put out the flames. As an action, the restrained target can make a DC 12 Strength check, bursting the webbing on a success. Hit: The target is restrained by webbing. Ranged Weapon Attack: +5 to hit, range 30/60 ft., one creature. On a success, the target takes half as much damage and is not poisoned. On a failure, the target takes 5 (1d10) fire damage and is poisoned. Hit: 8 (1d10 + 3) fire damage and the target must make a DC 14 Constitution saving throw. Arachne stand on at roughly 7 feet tall on average. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Arachne are half-humanoid spider hybrids, with their lower body resembling that of a large eight-legged spider, belonging to their arachne parent, and the upper body resembling their non-Arachne parent, whether they be human, elf, dwarf, orc, or another. The blazing arachnid ignores movement restrictions caused by webbing.īite. ![]() While in contact with a web, the blazing arachnid knows the exact location of any other creature in contact with the same web. ![]() For every 5 feet the blazing arachnid moves in water, or for every gallon of water splashed on it, it takes 1 cold damage. ![]() The blazing arachnid can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check. A creature that touches the blazing arachnid or hits it with a melee attack while within 5 feet of it takes 2 (1d4) fire damage and catches fire until someone takes an action to douse the fire, the creature takes 2 (1d4) fire damage at the start of each of its turns. Skills Athletics +2, Perception +3, Stealth +5 Damage Vulnerabilities cold Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks Damage Immunities fire, poison Condition Immunities exhaustion, poisoned Senses, blindsight 10 ft., darkvision 60 ft.,passive Perception 13įire Form. Taking a size factor F, this can be put into a formula: \$F*5'=L_\$ only has an upper limit of about 3.5 feet fully stretched with no real limit to the underside.This material is published under the OGL 1.0a.Īrmor Class 14 (natural armor) Hit Points 77 (14d6 + 28) Speed 40 ft. Sizes in the Dungeons & Dragons scale with the 5' side area. ![]()
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